[dx49] cleanups and really use of caps code

Raphaël Junqueira fenix at club-internet.fr
Sun Jun 1 12:31:27 CDT 2003


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Hash: SHA1

Hi,

 Changelog:
  - add a new private header d3dcore_gl.h who declare needed opengl defines 
and the caps defines
  - cleanup of device.c using the caps defines (avoid the #ifdef nigthmare)

Regards,
Raphael
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diff -u /cvs-src/wine-pending/d3d8_48/d3d8_private.h dlls/d3d8/d3d8_private.h
--- /cvs-src/wine-pending/d3d8_48/d3d8_private.h	2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/d3d8_private.h	2003-06-01 18:46:23.000000000 +0200
@@ -153,12 +153,6 @@
 
 
 /*
- * External prototypes
- */
-/*BOOL D3DRAW_HAL_Init(HINSTANCE, DWORD, LPVOID); */
-void CreateStateBlock(LPDIRECT3DDEVICE8 iface);
-
-/*
  * Macros
  */
 #define checkGLcall(A) \
@@ -180,58 +174,9 @@
     } \
 }
 
-typedef enum _GL_SupportedExt {
-  /* ARB */
-  ARB_FRAGMENT_PROGRAM,
-  ARB_MULTISAMPLE,
-  ARB_MULTITEXTURE,
-  ARB_POINT_PARAMETERS,
-  ARB_TEXTURE_COMPRESSION,
-  ARB_TEXTURE_CUBE_MAP,
-  ARB_TEXTURE_ENV_DOT3,
-  ARB_VERTEX_PROGRAM,
-  ARB_VERTEX_BLEND,
-  /* EXT */
-  EXT_FOG_COORD,
-  EXT_PALETTED_TEXTURE,
-  EXT_SECONDARY_COLOR,
-  EXT_TEXTURE_COMPRESSION_S3TC,
-  EXT_TEXTURE_FILTER_ANISOTROPIC,
-  EXT_TEXTURE_LOD,
-  EXT_TEXTURE_LOD_BIAS,
-  EXT_VERTEX_WEIGHTING,
-  /* NVIDIA */
-  NV_FRAGMENT_PROGRAM,
-  NV_VERTEX_PROGRAM,
-  /* ATI */
-  EXT_VERTEX_SHADER,
-
-  OPENGL_SUPPORTED_EXT_END
-} GL_SupportedExt;
-
-typedef enum _GL_VSVersion {
-  VS_VERSION_NOT_SUPPORTED = 0x0,
-  VS_VERSION_10 = 0x10,
-  VS_VERSION_11 = 0x11,
-  VS_VERSION_20 = 0x20,
-  VS_VERSION_30 = 0x30,
-  /*Force 32-bits*/
-  VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
-} GL_VSVersion;
-
-typedef enum _GL_PSVersion {
-  PS_VERSION_NOT_SUPPORTED = 0x0,
-  PS_VERSION_10 = 0x10,
-  PS_VERSION_11 = 0x11,
-  PS_VERSION_12 = 0x12,
-  PS_VERSION_13 = 0x13,
-  PS_VERSION_14 = 0x14,
-  PS_VERSION_20 = 0x20,
-  PS_VERSION_30 = 0x30,
-  /*Force 32-bits*/
-  PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
-} GL_PSVersion;
+#include "d3dcore_gl.h"
 
+#define USE_GL_FUNC(type, pfn) type pfn;
 typedef struct _GL_Info {
   /** 
    * CAPS Constants 
@@ -248,12 +193,17 @@
   GL_VSVersion vs_ati_version;
   
   BOOL supported[30];
+
+  /** ext functions ptr */
+  GL_EXT_FUNCS_GEN;
+  /**/
 } GL_Info;
+#undef USE_GL_FUNC
 
-#define GL_LIMITS(ExtName)     (This->direct3d8->gl_info.max_##ExtName)
-#define GL_SUPPORT(ExtName)    (TRUE == This->direct3d8->gl_info.supported[ExtName])
-#define GL_SUPPORT_DEV(ExtName, dev)    (TRUE == (dev)->direct3d8->gl_info.supported[ExtName])
-#define GLExtCall(FuncName)    /*(This->direct3d8->glInfo.FuncName)*/
+#define GL_LIMITS(ExtName)            (This->direct3d8->gl_info.max_##ExtName)
+#define GL_SUPPORT(ExtName)           (TRUE == This->direct3d8->gl_info.supported[ExtName])
+#define GL_SUPPORT_DEV(ExtName, dev)  (TRUE == (dev)->direct3d8->gl_info.supported[ExtName])
+#define GL_EXTCALL(FuncName)          (This->direct3d8->gl_info.FuncName)
 
 
 #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
@@ -1283,7 +1233,6 @@
 void   setupTextureStates(LPDIRECT3DDEVICE8 iface, DWORD Stage);
 void   set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP op, DWORD arg1, DWORD arg2, DWORD arg3);
 
-
 SHORT  D3DFmtGetBpp(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
 GLint  D3DFmt2GLIntFmt(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
 GLenum D3DFmt2GLFmt(IDirect3DDevice8Impl* This, D3DFORMAT fmt);
diff -u /cvs-src/wine-pending/d3d8_48/device.c dlls/d3d8/device.c
--- /cvs-src/wine-pending/d3d8_48/device.c	2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/device.c	2003-06-01 19:19:57.000000000 +0200
@@ -32,7 +32,10 @@
 
 /** define  GL_GLEXT_PROTOTYPES for having extensions prototypes defined */
 /*#define GL_GLEXT_PROTOTYPES*/
+/*#undef  GLX_GLXEXT_LEGACY*/
 #include "d3d8_private.h"
+#include <GL/glext.h>
+#include <GL/glxext.h>
 
 /** currently desactiving 1_4 support as mesa doesn't implement all 1_4 support while defining it */
 #undef GL_VERSION_1_4
@@ -616,13 +619,10 @@
 		    glColor4fv((float*) &vertex_shader->output.oD[0]);
 		    
 		    /* Requires secondary color extensions to compile... */
-#if defined(GL_VERSION_1_4)
-		    glSecondaryColor3fv((float*) &vertex_shader->output.oD[1]);
-		    checkGLcall("glSecondaryColor3fv");
-#elif defined(GL_EXT_secondary_color)
+#if defined(GL_EXT_secondary_color)
 		    if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
 		      /*specularColor = D3DCOLORTOCOLORVALUE(vertex_shader->output.oD[1]);*/
-		      glSecondaryColor3fvEXT((float*) &vertex_shader->output.oD[1]);
+		      GL_EXTCALL(glSecondaryColor3fvEXT)((float*) &vertex_shader->output.oD[1]);
 		      checkGLcall("glSecondaryColor3fvEXT");
 		    }
 #endif
@@ -836,34 +836,26 @@
 
 	    /* Requires secondary color extensions to compile... */
             if (isSpecular) {
-#if defined(GL_VERSION_1_4)
-                glSecondaryColorPointer(4, GL_UNSIGNED_BYTE, skip, curPos);
-                checkGLcall("glSecondaryColorPointer(4, GL_UNSIGNED_BYTE, skip, curPos)");
-                glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
-                checkGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY)");
-#elif defined(GL_EXT_secondary_color)
+#if defined(GL_EXT_secondary_color)
                 /* FIXME: check for GL_EXT_secondary_color */
 		if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
-		  glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos);
-		  checkGLcall("glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos)");
+		  GL_EXTCALL(glSecondaryColorPointerEXT)(4, GL_UNSIGNED_BYTE, skip, curPos);
+		  vcheckGLcall("glSecondaryColorPointerEXT(4, GL_UNSIGNED_BYTE, skip, curPos)");
 		  glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
-		  checkGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
+		  vcheckGLcall("glEnableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
 		}
 #endif
                 curPos += sizeof(DWORD);
             } else {
-#if defined(GL_VERSION_1_4)
-                glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
-                checkGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY)");
-                glSecondaryColor3f(0, 0, 0);
-                checkGLcall("glSecondaryColor3f(0, 0, 0)");
-#else
-#if 0
+#if defined(GL_EXT_secondary_color)
+	      if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
                 glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT);
-                checkGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
-                glSecondaryColor3fEXT(0, 0, 0);
-                checkGLcall("glSecondaryColor3fEXT(0, 0, 0)");
+                vcheckGLcall("glDisableClientState(GL_SECONDARY_COLOR_ARRAY_EXT)");
+#if 0
+                GL_EXTCALL(glSecondaryColor3fEXT)(0.0f, 0.0f, 0.0f);
+                vcheckGLcall("glSecondaryColor3fEXT(0, 0, 0)");
 #endif
+	      }
 #endif
             }
 
@@ -3165,34 +3157,26 @@
               if (Value) {
                 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, (float*) &This->UpdateStateBlock->material.Specular);
                 checkGLcall("glMaterialfv");
-#if defined(GL_VERSION_1_4)
-                glEnable(GL_COLOR_SUM);
-#elif defined(GL_EXT_secondary_color)
-                glEnable(GL_COLOR_SUM_EXT);
-#elif defined(GL_ARB_vertex_program)
-                glEnable(GL_COLOR_SUM_ARB);
-#else
-                TRACE("Specular colors cannot be enabled in this version of opengl\n");
-#endif
-                checkGLcall("glEnable(GL_COLOR_)\n");
+		if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
+		  glEnable(GL_COLOR_SUM_EXT);
+		} else {
+		  TRACE("Specular colors cannot be enabled in this version of opengl\n");
+		}
+                checkGLcall("glEnable(GL_COLOR_SUM)\n");
               } else {
-                float black[4] = {0.0, 0.0, 0.0, 0.0};
+                float black[4] = {0.0f, 0.0f, 0.0f, 0.0f};
 
                 /* for the case of enabled lighting: */
                 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &black[0]);
                 checkGLcall("glMaterialfv");
 
                 /* for the case of disabled lighting: */
-#if defined(GL_VERSION_1_4)
-                glDisable(GL_COLOR_SUM);
-#elif defined(GL_EXT_secondary_color)
-                glDisable(GL_COLOR_SUM_EXT);
-#elif defined(GL_ARB_vertex_program)
-                glDisable(GL_COLOR_SUM_ARB);
-#else
-                TRACE("Specular colors cannot be disabled in this version of opengl\n");
-#endif
-                checkGLcall("glDisable(GL_COLOR_)\n");
+		if (GL_SUPPORT(EXT_SECONDARY_COLOR)) {
+		  glDisable(GL_COLOR_SUM_EXT);
+		} else {
+		  TRACE("Specular colors cannot be disabled in this version of opengl\n");
+		}
+                checkGLcall("glDisable(GL_COLOR_SUM)\n");
 	      }
         }
         break;
@@ -3505,33 +3489,21 @@
         break;
 
     case D3DRS_POINTSIZE_MIN             :
-#if defined(GL_VERSION_1_4)
-        glPointParameterf(GL_POINT_SIZE_MIN, *((float*)&Value));
-        checkGLcall("glPointParameterf(...);\n");
-#elif defined(GL_EXT_point_parameters)
-        glPointParameterfEXT(GL_POINT_SIZE_MIN_EXT, *((float*)&Value));
-        checkGLcall("glPointParameterfEXT(...);\n");
-#elif defined(GL_ARB_point_parameters)
-        glPointParameterfARB(GL_POINT_SIZE_MIN_ARB, *((float*)&Value));
-        checkGLcall("glPointParameterfARB(...);\n");
-#else
-        FIXME("D3DRS_POINTSIZE_MIN not supported on this opengl\n");
-#endif
+        if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+	  GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MIN_EXT, *((float*)&Value));
+	  checkGLcall("glPointParameterfEXT(...);\n");
+	} else {
+	  FIXME("D3DRS_POINTSIZE_MIN not supported on this opengl\n");
+	}
         break;
 
     case D3DRS_POINTSIZE_MAX             :
-#if defined(GL_VERSION_1_4)
-        glPointParameterf(GL_POINT_SIZE_MAX, *((float*)&Value));
-        checkGLcall("glPointParameterf(...);\n");
-#elif defined(GL_EXT_point_parameters)
-        glPointParameterfEXT(GL_POINT_SIZE_MAX_EXT, *((float*)&Value));
-        checkGLcall("glPointParameterfEXT(...);\n");
-#elif defined(GL_ARB_point_parameters)
-        glPointParameterfARB(GL_POINT_SIZE_MAX_ARB, *((float*)&Value));
-        checkGLcall("glPointParameterfARB(...);\n");
-#else
-        FIXME("D3DRS_POINTSIZE_MAX not supported on this opengl\n");
-#endif
+        if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+	  GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MAX_EXT, *((float*)&Value));
+	  checkGLcall("glPointParameterfEXT(...);\n");
+	} else {
+	  FIXME("D3DRS_POINTSIZE_MAX not supported on this opengl\n");
+	}
         break;
 
     case D3DRS_POINTSCALE_A              :
@@ -3541,38 +3513,26 @@
         {
             /* If enabled, supply the parameters, otherwise fall back to defaults */
             if (This->StateBlock->renderstate[D3DRS_POINTSCALEENABLE]) {
-                GLfloat att[3] = {1.0, 0.0, 0.0};
+                GLfloat att[3] = {1.0f, 0.0f, 0.0f};
                 att[0] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_A]);
                 att[1] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_B]);
                 att[2] = *((float*)&This->StateBlock->renderstate[D3DRS_POINTSCALE_C]);
 
-#if defined(GL_VERSION_1_4)
-                glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, att);
-                checkGLcall("glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);\n");
-#elif defined(GL_EXT_point_parameters)
-                glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, att);
-                checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
-#elif defined(GL_ARB_point_parameters)
-                glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, att);        
-                checkGLcall("glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);\n");
-#else
-                TRACE("D3DRS_POINTSCALEENABLE not supported on this opengl\n");
-#endif
+		if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+                  GL_EXTCALL(glPointParameterfvEXT)(GL_DISTANCE_ATTENUATION_EXT, att);
+		  checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
+		} else {
+		  TRACE("D3DRS_POINTSCALEENABLE not supported on this opengl\n");
+		}
             } else {
-                GLfloat att[3] = {1.0, 0.0, 0.0};
-#if defined(GL_VERSION_1_4)
-                glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, att);
-                checkGLcall("glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION, ...);\n");
-#elif defined(GL_EXT_point_parameters)
-                glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, att);
-                checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
-#elif defined(GL_ARB_point_parameters)
-                glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, att);        
-                checkGLcall("glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, ...);\n");
-#else
-                TRACE("D3DRS_POINTSCALEENABLE not supported, but not on either\n");
-#endif
-            }
+                GLfloat att[3] = {1.0f, 0.0f, 0.0f};
+		if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+		  GL_EXTCALL(glPointParameterfvEXT)(GL_DISTANCE_ATTENUATION_EXT, att);
+		  checkGLcall("glPointParameterfvEXT(GL_DISTANCE_ATTENUATION_EXT, ...);\n");
+		} else {
+		  TRACE("D3DRS_POINTSCALEENABLE not supported, but not on either\n");
+		}
+	    }
             break;
         }
 
@@ -4268,12 +4228,12 @@
     This->currentPalette = PaletteNumber;
 #if defined(GL_EXT_paletted_texture)
     if (GL_SUPPORT(EXT_PALETTED_TEXTURE)) {
-      glColorTableEXT(GL_TEXTURE_2D,    /* target */
-		      GL_RGBA,          /* internal format */
-		      256,              /* table size */
-		      GL_RGBA,          /* table format */
-		      GL_UNSIGNED_BYTE, /* table type */
-		      This->palettes[PaletteNumber]);
+      GL_EXTCALL(glColorTableEXT)(GL_TEXTURE_2D,    /* target */
+				  GL_RGBA,          /* internal format */
+				  256,              /* table size */
+				  GL_RGBA,          /* table format */
+				  GL_UNSIGNED_BYTE, /* table type */
+				  This->palettes[PaletteNumber]);
       checkGLcall("glColorTableEXT");
     } else {
       /* Delayed palette handling ... waiting for software emulation into preload code */
diff -u /cvs-src/wine-pending/d3d8_48/directx.c dlls/d3d8/directx.c
--- /cvs-src/wine-pending/d3d8_48/directx.c	2003-06-01 19:23:19.000000000 +0200
+++ dlls/d3d8/directx.c	2003-06-01 19:06:26.000000000 +0200
@@ -646,6 +646,10 @@
     This->gl_info.vs_nv_version  = VS_VERSION_NOT_SUPPORTED;
     This->gl_info.vs_ati_version = VS_VERSION_NOT_SUPPORTED;
 
+#define USE_GL_FUNC(type, pfn) This->gl_info.pfn = NULL;
+    GL_EXT_FUNCS_GEN;
+#undef USE_GL_FUNC
+
     /* Retrieve opengl defaults */
     glGetIntegerv(GL_MAX_CLIP_PLANES, &gl_max);
     This->gl_info.max_clipplanes = min(MAX_CLIPPLANES, gl_max);
@@ -759,7 +763,11 @@
       }
     }
 
+#define USE_GL_FUNC(type, pfn) This->gl_info.pfn = (type) glXGetProcAddressARB(#pfn);
+    GL_EXT_FUNCS_GEN;
+#undef USE_GL_FUNC
+
     GLX_Extensions = glXQueryExtensionsString(display, DefaultScreen(display));
     FIXME("GLX_Extensions reported:\n");  
     
--- /dev/null	1970-01-01 01:00:00.000000000 +0100
+++ dlls/d3d8/d3dcore_gl.h	2003-06-01 19:11:47.000000000 +0200
@@ -0,0 +1,133 @@
+#if !defined( __wine_d3dcore_gl_h__ )
+#define       __wine_d3dcore_gl_h__
+
+#if !defined( __WINE_CONFIG_H )
+# error You must include config.h to use this header
+#endif
+
+#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
+#include <GL/gl.h>
+#include <GL/glx.h>
+#ifdef HAVE_GL_GLEXT_H
+# include <GL/glext.h>
+#endif
+#undef  XMD_H
+
+#undef APIENTRY
+#undef CALLBACK
+#undef WINAPI
+
+/* Redefines the constants */
+#define CALLBACK    __stdcall
+#define WINAPI      __stdcall
+#define APIENTRY    WINAPI
+
+
+
+/* GL_EXT_secondary_color */
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#define GL_COLOR_SUM_EXT                     0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT       0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT    0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT    0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT  0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT         0x845E
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+/* GL_EXT_paletted_texture */
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#define GL_COLOR_INDEX1_EXT               0x80E2
+#define GL_COLOR_INDEX2_EXT               0x80E3
+#define GL_COLOR_INDEX4_EXT               0x80E4
+#define GL_COLOR_INDEX8_EXT               0x80E5
+#define GL_COLOR_INDEX12_EXT              0x80E6
+#define GL_COLOR_INDEX16_EXT              0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
+typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+#endif
+/* GL_EXT_point_parameters */
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#define GL_POINT_SIZE_MIN_EXT             0x8126
+#define GL_POINT_SIZE_MAX_EXT             0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
+#define GL_DISTANCE_ATTENUATION_EXT       0x8129
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+
+typedef enum _GL_SupportedExt {
+  /* ARB */
+  ARB_FRAGMENT_PROGRAM,
+  ARB_MULTISAMPLE,
+  ARB_MULTITEXTURE,
+  ARB_POINT_PARAMETERS,
+  ARB_TEXTURE_COMPRESSION,
+  ARB_TEXTURE_CUBE_MAP,
+  ARB_TEXTURE_ENV_DOT3,
+  ARB_VERTEX_PROGRAM,
+  ARB_VERTEX_BLEND,
+  /* EXT */
+  EXT_FOG_COORD,
+  EXT_PALETTED_TEXTURE,
+  EXT_POINT_PARAMETERS,
+  EXT_SECONDARY_COLOR,
+  EXT_TEXTURE_COMPRESSION_S3TC,
+  EXT_TEXTURE_FILTER_ANISOTROPIC,
+  EXT_TEXTURE_LOD,
+  EXT_TEXTURE_LOD_BIAS,
+  EXT_VERTEX_WEIGHTING,
+  /* NVIDIA */
+  NV_FRAGMENT_PROGRAM,
+  NV_VERTEX_PROGRAM,
+  /* ATI */
+  EXT_VERTEX_SHADER,
+
+  OPENGL_SUPPORTED_EXT_END
+} GL_SupportedExt;
+
+typedef enum _GL_VSVersion {
+  VS_VERSION_NOT_SUPPORTED = 0x0,
+  VS_VERSION_10 = 0x10,
+  VS_VERSION_11 = 0x11,
+  VS_VERSION_20 = 0x20,
+  VS_VERSION_30 = 0x30,
+  /*Force 32-bits*/
+  VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
+} GL_VSVersion;
+
+typedef enum _GL_PSVersion {
+  PS_VERSION_NOT_SUPPORTED = 0x0,
+  PS_VERSION_10 = 0x10,
+  PS_VERSION_11 = 0x11,
+  PS_VERSION_12 = 0x12,
+  PS_VERSION_13 = 0x13,
+  PS_VERSION_14 = 0x14,
+  PS_VERSION_20 = 0x20,
+  PS_VERSION_30 = 0x30,
+  /*Force 32-bits*/
+  PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
+} GL_PSVersion;
+
+#define GL_EXT_FUNCS_GEN \
+    /** EXT Extensions **/ \
+    /* GL_EXT_fog_coord */ \
+    /* GL_EXT_paletted_texture */ \
+    USE_GL_FUNC(PFNGLCOLORTABLEEXTPROC,            glColorTableEXT); \
+    /* GL_EXT_point_parameters */ \
+    USE_GL_FUNC(PFNGLPOINTPARAMETERFEXTPROC,       glPointParameterfEXT); \
+    USE_GL_FUNC(PFNGLPOINTPARAMETERFVEXTPROC,      glPointParameterfvEXT); \
+    /* GL_EXT_secondary_color */ \
+    USE_GL_FUNC(PFNGLSECONDARYCOLOR3UBEXTPROC,     glSecondaryColor3ubEXT); \
+    USE_GL_FUNC(PFNGLSECONDARYCOLOR3FEXTPROC,      glSecondaryColor3fEXT); \
+    USE_GL_FUNC(PFNGLSECONDARYCOLOR3FVEXTPROC,     glSecondaryColor3fvEXT); \
+    USE_GL_FUNC(PFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
+
+#endif


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