Y coordinate of the "magic" static control should be treated inclusively
dmitry at baikal.ru
Sun Aug 22 01:00:35 CDT 2004
this patch fixes an app which has y coordinate of the "magic" static
control equal to y coordinate of another control element.
Dmitry Timoshkov <dmitry at codeweavers.com>
Y coordinate of the "magic" static control should be treated inclusively.
--- cvs/hq/wine/dlls/commdlg/filedlg.c 2004-08-17 13:49:34.000000000 +0900
+++ wine/dlls/commdlg/filedlg.c 2004-08-22 14:20:46.000000000 +0900
@@ -589,7 +589,7 @@ static void ArrangeCtrlPositions(HWND hw
child_width_fixup = rectChild.left - old_left;
/* move even if stc32 doesn't exist */
- if (rectChild.top > rectStc32.bottom)
+ if (rectChild.top >= rectStc32.bottom)
LONG old_top = rectChild.top;
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