REVERT: d3d8 strict aliasing wrong fix
Marcus Meissner
marcus at jet.franken.de
Thu May 20 13:41:15 CDT 2004
Hi,
This reverts the wrong fix of strict aliasing in dlls/d3d8.
Ciao, Marcus
Changelog:
revert wrong strict aliasing fix.
Index: surface.c
===================================================================
RCS file: /home/wine/wine/dlls/d3d8/surface.c,v
retrieving revision 1.29
retrieving revision 1.31
diff -u -r1.29 -r1.31
--- dlls/d3d8/surface.c 6 Jan 2004 22:08:34 -0000 1.29
+++ dlls/d3d8/surface.c 26 Apr 2004 20:15:02 -0000 1.31
@@ -263,7 +263,7 @@
/** Dirtify Container if needed */
if (NULL != This->Container) {
IDirect3DBaseTexture8* cont = NULL;
- hr = IUnknown_QueryInterface(This->Container, &IID_IDirect3DBaseTexture8, (void**)(char*) &cont);
+ hr = IUnknown_QueryInterface(This->Container, &IID_IDirect3DBaseTexture8, (void**) &cont);
if (SUCCEEDED(hr) && NULL != cont) {
IDirect3DBaseTexture8Impl_SetDirty(cont, TRUE);
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