[dx9-2,3,4] Try # 3...

Ann and Jason Edmeades us at the-edmeades.demon.co.uk
Sun Sep 26 15:38:17 CDT 2004

Ok, I screwed up in patches 2,3 and 4 as I forgot I had been changing a
header file and was not backing it up... I'm slowly getting back into how to
do this, so apologies for the troubles. Rather that rework all 3 patches
back into chunks, here's a cvs diff which is up to dx4 level, and a diff to
/dev/null for utils.c.

I hope this is ok, if not I'll try to do the requested rework.



- Make d3d8 know about the wined3d device and start using it.
- Move some of the screen mode related functions into wined3d and add
  support for the new d3d9 options of providing the format to some of the
- Move other functions from the directx interface into the common library
  implement the calls from d3d9 as well.
- Copy across the first of the functions used to make traces more readable,
  creating utils.c to store them in. Eventually the ones in d3d8 will be
  removed but for now just duplicate the code

-------------- next part --------------
A non-text attachment was scrubbed...
Name: dx2+3+4.patch
Type: application/octet-stream
Size: 27989 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20040926/661c6690/dx234.obj

More information about the wine-patches mailing list