[dx9-5] GetAdapterId

Ann and Jason Edmeades us at the-edmeades.demon.co.uk
Tue Sep 28 15:12:32 CDT 2004


(Thanks for applying 2+3+4 together)

This change is larger because I have duplicated the code from dx8 and
d3dcore_gl.h into wine-d3d and wined3d_gl.h so both old and new code can
call and use it for the short term, one of the subsequent patches should
clean up the old versions once no one needs them.

Changelog
- Move into wined3d and call from d3d9 the GetAdapterId function and copy
all the gl declarations into the more global wined3d_gl header file

Jason
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