LoadImage (4bpp) / CopyImage() crashing

Cyril Margorin comargo at gmail.com
Fri Dec 9 16:36:14 CST 2005


I'm sorry, previouse diff was made with '-u' flag.
In attachment - fixed one.

2005/12/10, Cyril Margorin <comargo at gmail.com>:
> Hello,
>
> Could anyone tell me, why function CopyImage uses
> GetBitmapBits/SetBitmapBits, while MSDN marks these function as
> absolete?
>
> I've tried to move from GetBitmapBits/SetBitmapBits to
> GetDIBits/SetDIBits. It seems to me that this way is correct, if keep
> in mind, that GetBitmapBits is wrong.
>
> In attachment you may find a patch for it.
>
> Am I wrong somewhere?
>
> 2005/11/25, Cyril Margorin <comargo at gmail.com>:
> > Hello,
> >
> > During research the crashing application I've found a problem that can
> > be easily reproduced by test.
> > (http://www.winehq.org/pipermail/wine-patches/2005-November/022384.html)
> >
> > By investigation of problem I've found that original DIB bit depth is
> > 4bpp, Physical pixmap bit depth is (equal to screen) 24bpp.
> > In x11drv/bitmap.c X11_GetBitmapBits takes in account just only bit
> > depth of physical pixmap, and copies it to provided buffer as-is.
> > I.e. it tries to fill buffer with size (e.g.) 48x48x4bpp with
> > 48x48x24bpp that causes buffer overrun and late falling in
> > SetBitmapBits function.
>
> > --
> > Cyril Margorin
> >
>
>
> --
> Cyril Margorin
>
>
>


--
Cyril Margorin
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