[wined3d] stateblocks.

Oliver Stieber oliver_stieber at yahoo.co.uk
Tue Jun 21 10:10:20 CDT 2005

 This patch mostley implements stateblocks in wined3d.

additionally a couple of minor issues that prevented
anything from running have been fixes.

the non-power2 texture check in wined3d/device.c has
been changed to ignore rendertargets

direct3d is no longer deleted in d3d9/device.c,
because d3d9/device.c no longer holds a reference to a
direct3d instance.

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