[wined3d] Add separate Alpha blending support

Roderick Colenbrander thunderbird2k at gmx.net
Thu Nov 3 13:53:24 CST 2005


Hi,

This patch adds support for separating the blending mode used by Alpha from 
RGB. The feature depends on glBlendFunctionSeparateEXT / 
glBlendEquationSeparateEXT which are atleast supported on Nvidia GeforceFX 
hardware and higher using nvidia's opengl 1.5x drivers.

Regards,

Roderick Colenbrander



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