Fix bogus unreal code page messages in _setmbcp
Rein Klazes
wijn at wanadoo.nl
Sun Nov 20 07:03:34 CST 2005
Hi,
Changelog;
dlls/msvcrt : locale.c
Fix bogus unreal code page messages in _setmbcp();
Rein.
-------------- next part --------------
--- wine/dlls/msvcrt/locale.c 2005-09-20 10:46:26.000000000 +0200
+++ mywine/dlls/msvcrt/locale.c 2005-11-20 12:53:42.000000000 +0100
@@ -519,10 +519,11 @@ const char* _Strftime(char *out, unsigne
int _setmbcp(int cp)
{
LOCK_LOCALE;
- if ((msvcrt_current_lc_all_cp != cp) && (cp > _MB_CP_SBCS))
+ if ( cp > _MB_CP_SBCS)
{
- /* FIXME: set ctype behaviour for this cp */
- msvcrt_current_lc_all_cp = cp;
+ if( msvcrt_current_lc_all_cp != cp)
+ /* FIXME: set ctype behaviour for this cp */
+ msvcrt_current_lc_all_cp = cp;
}
else if(cp == _MB_CP_ANSI)
{
@@ -539,13 +540,14 @@ int _setmbcp(int cp)
}
else if(cp == _MB_CP_SBCS)
{
- FIXME ("SBCS codepages (e.g. %d) not implemented\n", cp);
+ FIXME ("SBCS codepages not implemented\n");
}
else
{
FIXME ("Unreal codepages (e.g. %d) not implemented\n", cp);
}
UNLOCK_LOCALE;
+ TRACE("(%d) -> %d\n", cp, msvcrt_current_lc_all_cp);
return 0;
}
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