D3D8: Fix missing prototypes when using nVidia OpenGL headers
H. Verbeet
hverbeet at gmail.com
Wed Sep 28 10:28:04 CDT 2005
Changelog:
- Fix missing prototypes when using nVidia OpenGL headers
Index: dlls/d3d8/d3d8_private.h
===================================================================
RCS file: /home/wine/wine/dlls/d3d8/d3d8_private.h,v
retrieving revision 1.66
diff -u -r1.66 d3d8_private.h
--- dlls/d3d8/d3d8_private.h 11 Jul 2005 13:21:17 -0000 1.66
+++ dlls/d3d8/d3d8_private.h 27 Sep 2005 23:22:34 -0000
@@ -29,6 +29,7 @@
/* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
+#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
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