[wined3d] CheckDeviceType with existing GLContext

Karsten Elfenbein kelfe at gmx.de
Wed Apr 5 17:06:07 CDT 2006

* accepts a mode if there is already a GLContext

It's basicly the change from Olivers 2006-06-13 directx patch
-------------- next part --------------
A non-text attachment was scrubbed...
Name: patch4872.diff
Type: application/octet-stream
Size: 2274 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20060406/85ad3f1f/patch4872.obj

More information about the wine-patches mailing list