[WINED3D] Use shorter lines in drawprim.c (whitespace)
ivg2 at cornell.edu
Mon Apr 24 00:25:31 CDT 2006
Goal: prevent wraparound of lines on 1024x768 resolution using standard
Why: because indentation is lost, the code becomes incomprehensible, and
makes it difficult for me to look for bugs
(also using several lines often helps to visualize the code better
regardless of resolution)
There should be no functional changes in this patch.
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