WineD3D: paletted texture support

Roderick Colenbrander thunderbird2k at
Thu Aug 3 05:39:04 CDT 2006


This patch adds paletted texture support to WineD3D. It can be used in Geforce-GeforceFX boards to upload the palette needed for 8-bit paletted textures. This avoids converting the surface in software to RGBA which greatly speeds up games like StarCraft, Diablo and others.

Roderick Colenbrander

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