Assorted spelling fixes
Francois Gouget
fgouget at free.fr
Sun Aug 6 05:28:32 CDT 2006
Changelog:
* dlls/ddraw/direct3d.c
dlls/ddraw/tests/refcount.c
dlls/mciavi32/mciavi.c
dlls/mciseq/mcimidi.c
dlls/mciwave/mciwave.c
dlls/msi/msi.c
dlls/ole32/compobj.c
dlls/shell32/trash.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/vertexbuffer.c
include/mlang.idl
Francois Gouget <fgouget at free.fr>
Assorted spelling fixes
--
Francois Gouget <fgouget at free.fr> http://fgouget.free.fr/
Linux: It is now safe to turn on your computer.
-------------- next part --------------
Index: dlls/ddraw/direct3d.c
===================================================================
RCS file: /home/wine/wine/dlls/ddraw/direct3d.c,v
retrieving revision 1.7
diff -u -p -r1.7 direct3d.c
--- dlls/ddraw/direct3d.c 31 Jul 2006 09:32:59 -0000 1.7
+++ dlls/ddraw/direct3d.c 6 Aug 2006 04:46:18 -0000
@@ -311,7 +311,7 @@ IDirect3DImpl_3_EnumDevices(IDirect3D3 *
* 0 means disabled, 2 means enabled. The enablerefrast.reg and disablerefrast.reg
* files in the DirectX 7.0 sdk demo directory suggest this.
*
- * Some games(GTA 2) seem to use the secound enumerated device, so I have to enumerate
+ * Some games(GTA 2) seem to use the second enumerated device, so I have to enumerate
* at least 2 devices. So enumerate the reference device to have 2 devices.
*/
Index: dlls/ddraw/tests/refcount.c
===================================================================
RCS file: /home/wine/wine/dlls/ddraw/tests/refcount.c,v
retrieving revision 1.4
diff -u -p -r1.4 refcount.c
--- dlls/ddraw/tests/refcount.c 11 Jul 2006 16:04:08 -0000 1.4
+++ dlls/ddraw/tests/refcount.c 6 Aug 2006 04:46:18 -0000
@@ -128,7 +128,7 @@ static void test_ddraw_objects(void)
ok(ref == 1, "Got refcount %ld, expected 1\n", ref);
IDirectDrawSurface7_Release(surface);
- /* Incresed before - decrease now */
+ /* Increased before - decrease now */
ref = getRefcount( (IUnknown *) DDraw7);
ok(ref == 2, "Got refcount %ld, expected 2\n", ref);
@@ -138,7 +138,7 @@ static void test_ddraw_objects(void)
IDirectDrawPalette_Release(palette);
- /* Incresed before - decrease now */
+ /* Increased before - decrease now */
ref = getRefcount( (IUnknown *) DDraw7);
ok(ref == 1, "Got refcount %ld, expected 1\n", ref);
Index: dlls/mciavi32/mciavi.c
===================================================================
RCS file: /home/wine/wine/dlls/mciavi32/mciavi.c,v
retrieving revision 1.4
diff -u -p -r1.4 mciavi.c
--- dlls/mciavi32/mciavi.c 23 May 2006 12:48:09 -0000 1.4
+++ dlls/mciavi32/mciavi.c 6 Aug 2006 04:46:19 -0000
@@ -45,7 +45,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(mciavi);
static DWORD MCIAVI_mciStop(UINT, DWORD, LPMCI_GENERIC_PARMS);
/*======================================================================*
- * MCI AVI implemantation *
+ * MCI AVI implementation *
*======================================================================*/
HINSTANCE MCIAVI_hInstance = 0;
Index: dlls/mciseq/mcimidi.c
===================================================================
RCS file: /home/wine/wine/dlls/mciseq/mcimidi.c,v
retrieving revision 1.7
diff -u -p -r1.7 mcimidi.c
--- dlls/mciseq/mcimidi.c 14 Jun 2006 11:55:06 -0000 1.7
+++ dlls/mciseq/mcimidi.c 6 Aug 2006 04:46:19 -0000
@@ -146,7 +146,7 @@ static DWORD MCI_SendCommandAsync(UINT w
}
if ((handle = CreateThread(NULL, 0, MCI_SCAStarter, sca, 0, NULL)) == 0) {
- WARN("Couldn't allocate thread for async command handling, sending synchonously\n");
+ WARN("Couldn't allocate thread for async command handling, sending synchronously\n");
return MCI_SCAStarter(&sca);
}
SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
@@ -155,7 +155,7 @@ static DWORD MCI_SendCommandAsync(UINT w
}
/*======================================================================*
- * MCI MIDI implemantation *
+ * MCI MIDI implementation *
*======================================================================*/
static DWORD MIDI_mciResume(UINT wDevID, DWORD dwFlags, LPMCI_GENERIC_PARMS lpParms);
@@ -489,10 +489,10 @@ static DWORD MIDI_mciReadMThd(WINE_MCIMI
*/
if (wmm->nDivision > 0x8000) {
/* eric.pouech at lemel.fr 98/11
- * In did not check this very code (pulses are expressed as SMPTE sub-frames).
+ * I did not check this very code (pulses are expressed as SMPTE sub-frames).
* In about 40 MB of MIDI files I have, none was SMPTE based...
* I'm just wondering if this is widely used :-). So, if someone has one of
- * these files, I'd like to know about.
+ * these files, I'd like to know about it.
*/
FIXME("Handling SMPTE time in MIDI files has not been tested\n"
"Please report to comp.emulators.ms-windows.wine with MIDI file !\n");
Index: dlls/mciwave/mciwave.c
===================================================================
RCS file: /home/wine/wine/dlls/mciwave/mciwave.c,v
retrieving revision 1.3
diff -u -p -r1.3 mciwave.c
--- dlls/mciwave/mciwave.c 15 Jun 2006 12:14:20 -0000 1.3
+++ dlls/mciwave/mciwave.c 6 Aug 2006 04:46:20 -0000
@@ -117,7 +117,7 @@ static DWORD MCI_SendCommandAsync(UINT w
}
if ((handle = CreateThread(NULL, 0, MCI_SCAStarter, sca, 0, NULL)) == 0) {
- WARN("Couldn't allocate thread for async command handling, sending synchonously\n");
+ WARN("Couldn't allocate thread for async command handling, sending synchronously\n");
return MCI_SCAStarter(&sca);
}
SetThreadPriority(handle, THREAD_PRIORITY_TIME_CRITICAL);
@@ -126,7 +126,7 @@ static DWORD MCI_SendCommandAsync(UINT w
}
/*======================================================================*
- * MCI WAVE implemantation *
+ * MCI WAVE implementation *
*======================================================================*/
static DWORD WAVE_mciResume(UINT wDevID, DWORD dwFlags, LPMCI_GENERIC_PARMS lpParms);
Index: dlls/msi/msi.c
===================================================================
RCS file: /home/wine/wine/dlls/msi/msi.c,v
retrieving revision 1.153
diff -u -p -r1.153 msi.c
--- dlls/msi/msi.c 28 Jul 2006 12:16:35 -0000 1.153
+++ dlls/msi/msi.c 6 Aug 2006 04:46:20 -0000
@@ -1091,7 +1091,7 @@ end:
* INSTALLSTATE_LOCAL Feature is installed and useable
* INSTALLSTATE_ABSENT Feature is absent
* INSTALLSTATE_ADVERTISED Feature should be installed on demand
- * INSTALLSTATE_UNKNOWN An error occured
+ * INSTALLSTATE_UNKNOWN An error occurred
* INSTALLSTATE_INVALIDARG One of the GUIDs was invalid
*
*/
Index: dlls/ole32/compobj.c
===================================================================
RCS file: /home/wine/wine/dlls/ole32/compobj.c,v
retrieving revision 1.200
diff -u -p -r1.200 compobj.c
--- dlls/ole32/compobj.c 3 Aug 2006 20:59:20 -0000 1.200
+++ dlls/ole32/compobj.c 6 Aug 2006 04:46:21 -0000
@@ -474,7 +474,7 @@ void apartment_joinmta(void)
}
/*****************************************************************************
- * This section contains OpenDllList implemantation
+ * This section contains OpenDllList implementation
*/
static void COMPOBJ_DLLList_Add(HANDLE hLibrary)
Index: dlls/shell32/trash.c
===================================================================
RCS file: /home/wine/wine/dlls/shell32/trash.c,v
retrieving revision 1.2
diff -u -p -r1.2 trash.c
--- dlls/shell32/trash.c 1 Aug 2006 17:47:12 -0000 1.2
+++ dlls/shell32/trash.c 6 Aug 2006 04:46:25 -0000
@@ -154,7 +154,7 @@ BOOL TRASH_CanTrashFile(LPCWSTR wszPath)
}
/*
- * Try to create a single .trashinfo file. Return TRUE if successfull, else FALSE
+ * Try to create a single .trashinfo file. Return TRUE if successful, else FALSE
*/
static BOOL try_create_trashinfo_file(const char *info_dir, const char *file_name,
const char *original_file_name)
Index: dlls/wined3d/device.c
===================================================================
RCS file: /home/wine/wine/dlls/wined3d/device.c,v
retrieving revision 1.268
diff -u -p -r1.268 device.c
--- dlls/wined3d/device.c 31 Jul 2006 15:39:46 -0000 1.268
+++ dlls/wined3d/device.c 6 Aug 2006 04:46:27 -0000
@@ -732,7 +732,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
* Therefore do not create a VBO for WINED3DUSAGE_DYNAMIC buffers.
*
* Direct3D7 has another problem: Its vertexbuffer api doesn't offer a way to specify
- * the range of vertices beeing locked, so each lock will require the whole buffer to be transformed.
+ * the range of vertices being locked, so each lock will require the whole buffer to be transformed.
* Moreover geometry data in dx7 is quite simple, so drawStridedSlow isn't a big hit. A plus
* is that the vertex buffers fvf can be trusted in dx7. So only create non-converted vbos for
* dx7 apps.
@@ -744,7 +744,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
(dxVersion > 7 || !conv) ) {
CreateVBO(object);
- /* DX7 buffers can be locked directly into the VBO(no conversion, see above */
+ /* DX7 buffers can be locked directly into the VBO (no conversion, see above */
if(dxVersion == 7 && object->vbo) {
HeapFree(GetProcessHeap(), 0, object->resource.allocatedMemory);
object->resource.allocatedMemory = NULL;
@@ -7518,7 +7518,7 @@ static HRESULT WINAPI IWineD3DDeviceIm
This->cursorTexture = pSur->glDescription.textureName;
This->cursorWidth = pSur->currentDesc.Width;
This->cursorHeight = pSur->currentDesc.Height;
- pSur->glDescription.textureName = 0; /* Prevent the texture from beeing changed or deleted */
+ pSur->glDescription.textureName = 0; /* Prevent the texture from being changed or deleted */
}
This->xHotSpot = XHotSpot;
Index: dlls/wined3d/surface.c
===================================================================
RCS file: /home/wine/wine/dlls/wined3d/surface.c,v
retrieving revision 1.109
diff -u -p -r1.109 surface.c
--- dlls/wined3d/surface.c 4 Aug 2006 11:30:47 -0000 1.109
+++ dlls/wined3d/surface.c 6 Aug 2006 04:46:27 -0000
@@ -312,9 +312,9 @@ static void read_from_framebuffer(IWineD
case WINED3DFMT_P8:
{
/* GL can't return palettized data, so read ARGB pixels into a
- * seperate block of memory and convert them into palettized format
+ * separate block of memory and convert them into palettized format
* in software. Slow, but if the app means to use palettized render
- * targets and lock it...
+ * targets and locks it...
*
* Use GL_RGB, GL_UNSIGNED_BYTE to read the surface for performance reasons
* Don't use GL_BGR as in the WINED3DFMT_R8G8B8 case, instead watch out
@@ -898,7 +898,7 @@ static void flush_to_framebuffer_drawpix
case WINED3DFMT_X8R8G8B8:
{
/* make sure the X byte is set to alpha on, since it
- could be any random value this fixes the intro move in Pirates! */
+ could be any random value. This fixes the intro movie in Pirates! */
int size;
unsigned int *data;
data = (unsigned int *)This->resource.allocatedMemory;
@@ -909,7 +909,7 @@ static void flush_to_framebuffer_drawpix
size--;
}
}
- /* Fall trough */
+ /* Fall through */
case WINED3DFMT_A8R8G8B8:
{
Index: dlls/wined3d/vertexbuffer.c
===================================================================
RCS file: /home/wine/wine/dlls/wined3d/vertexbuffer.c,v
retrieving revision 1.29
diff -u -p -r1.29 vertexbuffer.c
--- dlls/wined3d/vertexbuffer.c 25 Jul 2006 10:10:22 -0000 1.29
+++ dlls/wined3d/vertexbuffer.c 6 Aug 2006 04:46:27 -0000
@@ -146,7 +146,7 @@ static void fixup_vertices(BYTE *src, BY
DWORD srcColor, *dstColor = (DWORD *) (dst + i * stride + (int) specular);
srcColor = * (DWORD *) ( ((int) src + (int) specular) + i * stride);
- /* Simmilar to diffuse
+ /* Similar to diffuse
* TODO: Write the alpha value out for fog coords
*/
*dstColor = 0;
Index: include/mlang.idl
===================================================================
RCS file: /home/wine/wine/include/mlang.idl,v
retrieving revision 1.11
diff -u -p -r1.11 mlang.idl
--- include/mlang.idl 20 Jul 2006 11:22:21 -0000 1.11
+++ include/mlang.idl 6 Aug 2006 04:46:31 -0000
@@ -20,7 +20,7 @@ import "unknwn.idl";
interface IStream;
-/* FIXME: LANDID is defined in winnt.h and mlang.h in the platform SDK */
+/* FIXME: LANGID is defined in winnt.h and mlang.h in the platform SDK */
cpp_quote("#ifndef _WINNT_")
typedef WORD LANGID;
cpp_quote("#endif")
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