WineD3D: draw buffers support (patch 2)

Roderick Colenbrander thunderbird2k at
Wed Aug 9 14:00:37 CDT 2006


This is a second draw buffers / gl_FragColor patch and it depends on the other patch which was sent earlier today. The previous patch added draw buffers support and fixed a gl_FragData bug. This patch fixes another case where we incorrectly use gl_FragData.

Roderick Colenbrander

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