WineD3D: surface pitch fix
thunderbird2k at gmx.net
Wed Aug 9 15:45:59 CDT 2006
Recently I changed the 'pitch' code in wine's surface.c a bit and adjusted the pitch for surfaces that had to be converted or which used the paletted texture extension. It seems that the same code is needed in the other cases aswell. This patch changes the code so that the pitch is set to the correct value in all cases.
This fixes the loading screens of 3dmark2005/2006 in case of ddraw->gl rendering.
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