WineD3D: fix opengl extension call

Roderick Colenbrander thunderbird2k at gmx.net
Thu Aug 10 18:04:24 CDT 2006


Hi,

This small patch fixes a case where we directly called an opengl extension instead of using the dynamicly loaded version. This fixes possible compile failures on older opengl libraries and it allows linking to opengl32.dll

Regards,
Roderick Colenbrander
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