d3d [2]: Optional callback infrastructure for implicit texture surface destruction.

H. Verbeet hverbeet at gmail.com
Sun Dec 3 16:19:27 CST 2006


On 03/12/06, Markus Amsler <markus.amsler at oribi.org> wrote:
> ---
>    dlls/wined3d/texture.c           |   53
> +++++++++++++++++++++++---------------
>    include/wine/wined3d_interface.h |    7 +++++
>    2 files changed, 39 insertions(+), 21 deletions(-)

I think the callback should be non-optional.



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