[11/18] winecoreaudio: Store the device ID in the WINE_WAVEOUT
structure.
Ken Thomases
ken at codeweavers.com
Thu Dec 28 11:06:35 CST 2006
-------------- next part --------------
diff --git a/dlls/winmm/winecoreaudio/audio.c b/dlls/winmm/winecoreaudio/audio.c
index 1142994..7d9aa38 100644
--- a/dlls/winmm/winecoreaudio/audio.c
+++ b/dlls/winmm/winecoreaudio/audio.c
@@ -158,6 +158,9 @@ typedef struct {
} WINE_WAVEOUT;
typedef struct {
+ /* This device's device number */
+ DWORD wiID;
+
/* Access to the following fields is synchronized across threads. */
volatile int state;
LPWAVEHDR lpQueuePtr;
@@ -534,6 +537,7 @@ LONG CoreAudio_WaveInit(void)
for (i = 0; i < MAX_WAVEINDRV; ++i)
{
memset(&WInDev[i], 0, sizeof(WInDev[i]));
+ WInDev[i].wiID = i;
/* Establish preconditions for widOpen */
WInDev[i].state = WINE_WS_CLOSED;
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