D3D8 Surface->wined3d 1/7

Roderick Colenbrander thunderbird2k at gmx.net
Sat Feb 11 18:12:34 CST 2006


This is the first part of a 1700 line patch (based on Oliver Stieber his
d3d8 work) which moves big portions of the D3D8 surface code over to
WineD3D. The first patch moves the d3d8 surface structure over to wined3d,
further it adds some wined3d datatypes which are needed during the
transition and further it adds some defines/headers which will be needed by
the rest of the code.

Roderick Colenbrander

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