wined3d: Implemented D3DRS_ANTIALIASEDLINEENABLE
Vitaly Budovski
vbudovsk at cs.rmit.edu.au
Sat Feb 25 03:54:31 CST 2006
wined3d: Implemented D3DRS_ANTIALIASEDLINEENABLE
---
dlls/wined3d/device.c | 15 +++++++++++++++
1 files changed, 15 insertions(+), 0 deletions(-)
-------------- next part --------------
c4bab4835a76aea8d66b15e4a88810e8b2d53828
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index e2f9ab8..1a0852e 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3684,6 +3684,21 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRen
case WINED3DRS_SCISSORTESTENABLE :
case WINED3DRS_SLOPESCALEDEPTHBIAS :
case WINED3DRS_ANTIALIASEDLINEENABLE :
+ {
+ if(Value) {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ checkGLcall("glEnable(GL_BLEND)");
+ glEnable(GL_LINE_SMOOTH);
+ checkGLcall("glEnable(GL_LINE_SMOOTH)");
+ } else {
+ glDisable(GL_BLEND);
+ checkGLcall("glDisable(GL_BLEND)");
+ glDisable(GL_LINE_SMOOTH);
+ checkGLcall("glDisable(GL_LINE_SMOOTH)");
+ }
+ break;
+ }
case WINED3DRS_MINTESSELLATIONLEVEL :
case WINED3DRS_MAXTESSELLATIONLEVEL :
case WINED3DRS_ADAPTIVETESS_X :
--
1.0.4
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