Fwd: dlls/wined3d/device.c GetCreationParameters
tobert at gmail.com
Thu Jan 19 16:36:01 CST 2006
According to MSDN, this just sets a pointer to the creation
parameters. The attached patch makes this function work, but I'm
not sure if returning a pointer to the original parameters is the
right approach or if they should be copied first.
This patch makes a bunch of the Ogre3d demos work, which are great for
testing since you can run the same demo in OpenGL, D3D9, and D3D7
The attached version incorporates all of the feedback from wine-devel
and should be ready to go.
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