Fix potential NULL deref in IWineD3DSurfaceImpl_LockRect

Chris chris.kcat at gmail.com
Mon Jul 10 10:41:53 CDT 2006


On Thursday 06 July 2006 22:19, you wrote:
> This patch fixes an issue in the aforementioned function, that would cause
> a NULL deref if swapchain and targetSwapChain are NULL and iface ==
> myDevice->renderTarget. This fixes a crash for me when trying to exit from
> the boat in the game Morrowind.

What about this? Is it wrong?



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