reresend: wined3d NULL dereference patch
Chris
chris.kcat at gmail.com
Mon Jul 31 07:44:05 CDT 2006
IDirect3DDevice8Impl_GetStreamSource calls IWineD3DDevice_GetStreamSource with
an explicit pOffset pointer value of 0. IWineD3DDevice_GetStreamSource
attempts to dereference and set pOffset without checking if it's NULL, which
then leads to a crash (this happens, for example, when playing Morrowind with
pixel shaders on, and going outside). This patch fixes that crash (though
there's still other issues with the game and pixel shaders).
(resend at Alexandre's request)
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