WineD3D: Fix a bad trace
Stefan Dösinger
stefandoesinger at gmx.at
Sat Jun 24 04:44:11 CDT 2006
Don't know how that bad trace happpened, must have been 3am when I wrote that
line :-| . The fix should be pretty self-explaining
-------------- next part --------------
From nobody Mon Sep 17 00:00:00 2001
From: Stefan Dösinger <stefan at codeweavers.com>
Date: Sat Jun 24 11:42:20 2006 +0200
Subject: [PATCH] WineD3D: Fix a bad trace
---
dlls/wined3d/device.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
66ea67f907eaffca5ab5352cf0d8be8a28b0c723
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 4206c66..e1e35f8 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1779,7 +1779,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
object->wantsDepthStencilBuffer = FALSE;
}
- TRACE("FrontBuf @ %p, BackBuf @ %p, DepthStencil %d\n",object->frontBuffer, object->backBuffer ? NULL : object->backBuffer[0], object->wantsDepthStencilBuffer);
+ TRACE("FrontBuf @ %p, BackBuf @ %p, DepthStencil %d\n",object->frontBuffer, object->backBuffer ? object->backBuffer[0] : NULL, object->wantsDepthStencilBuffer);
/*********************
--
1.2.4
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