[winecfg] - GLSL Option for graphics tab
Brian Hill
dcatz at nc.rr.com
Thu May 18 16:29:58 CDT 2006
Hopefully this time the diff will work. I am unaccustomed to using CVS
to handle diffs. This patch adds an option to use GLSL for shaders
under the graphics tab as required for shader model 2.0+ when using
Direct3D.
ChangeLog : Added option to use GLSL for Shaders
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