wined3d: Cast-qual warnings fix (1 of 3)
Andrew Talbot
Andrew.Talbot at talbotville.com
Fri Nov 24 08:14:56 CST 2006
Changelog:
wined3d: Cast-qual warnings fix.
diff -urN a/dlls/wined3d/baseshader.c b/dlls/wined3d/baseshader.c
--- a/dlls/wined3d/baseshader.c 2006-11-20 12:24:26.000000000 +0000
+++ b/dlls/wined3d/baseshader.c 2006-11-24 11:44:26.000000000 +0000
@@ -701,7 +701,7 @@
if (shader_is_comment(*pToken)) {
DWORD comment_len = (*pToken & WINED3DSI_COMMENTSIZE_MASK) >> WINED3DSI_COMMENTSIZE_SHIFT;
++pToken;
- TRACE("#%s\n", (char*)pToken);
+ TRACE("#%s\n", (const char*)pToken);
pToken += comment_len;
continue;
}
@@ -834,7 +834,7 @@
if (shader_is_comment(*pToken)) { /** comment */
DWORD comment_len = (*pToken & WINED3DSI_COMMENTSIZE_MASK) >> WINED3DSI_COMMENTSIZE_SHIFT;
++pToken;
- TRACE("//%s\n", (char*)pToken);
+ TRACE("//%s\n", (const char*)pToken);
pToken += comment_len;
len += comment_len + 1;
continue;
@@ -868,10 +868,10 @@
unsigned int offset = shader_get_float_offset(*pToken);
TRACE("def c%u = %f, %f, %f, %f", offset,
- *(float *)(pToken + 1),
- *(float *)(pToken + 2),
- *(float *)(pToken + 3),
- *(float *)(pToken + 4));
+ *(const float *)(pToken + 1),
+ *(const float *)(pToken + 2),
+ *(const float *)(pToken + 3),
+ *(const float *)(pToken + 4));
pToken += 5;
len += 5;
More information about the wine-patches
mailing list