d3d9: Cast-qual warnings fix

Andrew Talbot Andrew.Talbot at talbotville.com
Fri Oct 27 13:27:24 CDT 2006


Changelog:
    d3d9: Cast-qual warnings fix.

diff -urN a/dlls/d3d9/device.c b/dlls/d3d9/device.c
--- a/dlls/d3d9/device.c	2006-10-12 11:48:44.000000000 +0100
+++ b/dlls/d3d9/device.c	2006-10-27 19:15:48.000000000 +0100
@@ -230,7 +230,7 @@
     TRACE("(%p) Relay\n", This);
    
     /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 
-    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (WINED3DGAMMARAMP *) pRamp);
+    return IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (CONST WINED3DGAMMARAMP *)pRamp);
 }
 
 static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, D3DGAMMARAMP* pRamp) {    
@@ -850,13 +850,13 @@
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DRECTPATCH_INFO *)pRectPatchInfo);
+    return IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
 }
 /*http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/d3d/interfaces/idirect3ddevice9/DrawTriPatch.asp*/
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface, UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (WINED3DTRIPATCH_INFO *) pTriPatchInfo);
+    return IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
 }
 
 static HRESULT  WINAPI  IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface, UINT Handle) {
diff -urN a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
--- a/dlls/d3d9/volume.c	2006-10-10 19:21:44.000000000 +0100
+++ b/dlls/d3d9/volume.c	2006-10-27 19:19:06.000000000 +0100
@@ -173,7 +173,7 @@
 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
     TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
-    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
diff -urN a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c
--- a/dlls/d3d9/volumetexture.c	2006-10-10 19:21:44.000000000 +0100
+++ b/dlls/d3d9/volumetexture.c	2006-10-27 19:20:25.000000000 +0100
@@ -190,7 +190,7 @@
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
     TRACE("(%p) Relay %p %p %p %d\n", This, This->wineD3DVolumeTexture, pLockedVolume, pBox,Flags);
-    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (WINED3DBOX *) pBox, Flags);
+    return IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
 }
 
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface, UINT Level) {
@@ -202,7 +202,7 @@
 static HRESULT WINAPI IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface, CONST D3DBOX* pDirtyBox) {
     IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
     TRACE("(%p) Relay\n", This);
-    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (WINED3DBOX *) pDirtyBox);
+    return IWineD3DVolumeTexture_AddDirtyBox(This->wineD3DVolumeTexture, (CONST WINED3DBOX *)pDirtyBox);
 }
 
 



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