[WINED3D 6/9] Use D3DDEGREE consistently in the WINED3D namespace

Ivan Gyurdiev ivg231 at gmail.com
Tue Oct 31 02:19:45 CST 2006


-------------- next part --------------
---
 dlls/wined3d/device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8ae51fb..31644b2 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4493,14 +4493,14 @@ static HRESULT WINAPI IWineD3DDeviceImpl
 
     case WINED3DRS_POSITIONDEGREE :
     {
-        if(D3DDEGREE_CUBIC != Value)
+        if(WINED3DDEGREE_CUBIC != Value)
             ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
         break;
     }
 
     case WINED3DRS_NORMALDEGREE :
     {
-        if(D3DDEGREE_LINEAR != Value)
+        if(WINED3DDEGREE_LINEAR != Value)
             ERR("(%p)->(%s,%d) not yet implemented\n", This, debug_d3drenderstate(State), Value);
         break;
     }
-- 
1.4.2.4



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