WineD3D: glBlend* fixes

Roderick Colenbrander thunderbird2k at
Fri Sep 22 00:58:38 CDT 2006

Oops, this is indeed a typo. Here's an updated version of the patch which uses GL_EXT_blend_minmax instead of GL_EXT_blend_min_max.


> Roderick, Mesa calls the extension "GL_EXT_blend_minmax", and so does
> the spec. I don't know what exactly uses the min_max form. Is this a
> typo?
> Also, the TRACE call in device.c:4513 needs a \n added too ;)
> Jesse

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