[2/5] wined3d: Remove some redundant IWineD3DSurface_PreLoad calls from stretch_rect_fbo

H. Verbeet hverbeet at gmail.com
Tue Apr 10 12:13:54 CDT 2007


Changelog:
   - Remove some redundant IWineD3DSurface_PreLoad calls from stretch_rect_fbo
-------------- next part --------------
---

 dlls/wined3d/device.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 26f0087..290ea85 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5296,7 +5296,6 @@ void stretch_rect_fbo(IWineD3DDevice *iface, IWineD3DSurface *src_surface, const
         flip = !flip;
     } else {
         TRACE("Source surface %p is offscreen\n", src_surface);
-        IWineD3DSurface_PreLoad(src_surface);
         bind_fbo(iface, GL_READ_FRAMEBUFFER_EXT, &This->src_fbo);
         attach_surface_fbo(This, GL_READ_FRAMEBUFFER_EXT, 0, src_surface);
     }
@@ -5308,7 +5307,6 @@ void stretch_rect_fbo(IWineD3DDevice *iface, IWineD3DSurface *src_surface, const
         flip = !flip;
     } else {
         TRACE("Destination surface %p is offscreen\n", dst_surface);
-        IWineD3DSurface_PreLoad(dst_surface);
         bind_fbo(iface, GL_DRAW_FRAMEBUFFER_EXT, &This->dst_fbo);
         attach_surface_fbo(This, GL_DRAW_FRAMEBUFFER_EXT, 0, dst_surface);
     }


More information about the wine-patches mailing list