Implements D3DRMVectorReflect
David.Adam at math.cnrs.fr
David.Adam at math.cnrs.fr
Sun Apr 15 18:37:08 CDT 2007
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>From 61c6879323d78b47ca9a1946323f0350cb87a3dd Mon Sep 17 00:00:00 2001
From: Adam <David.Adam at math.cnrs.fr>
Date: Sun, 15 Apr 2007 13:55:40 +0200
Subject: [PATCH] [10] Implements D3DRMVectorReflect with test.
---
dlls/d3drm/d3drm.spec | 2 +-
dlls/d3drm/math.c | 8 ++++++++
dlls/d3drm/tests/vector.c | 13 ++++++++++++-
3 files changed, 21 insertions(+), 2 deletions(-)
diff --git a/dlls/d3drm/d3drm.spec b/dlls/d3drm/d3drm.spec
index 5af714e..19361a9 100644
--- a/dlls/d3drm/d3drm.spec
+++ b/dlls/d3drm/d3drm.spec
@@ -14,7 +14,7 @@
@ stdcall D3DRMVectorModulus(ptr)
@ stdcall D3DRMVectorNormalize(ptr)
@ stdcall D3DRMVectorRandom(ptr)
-@ stub D3DRMVectorReflect
+@ stdcall D3DRMVectorReflect(ptr ptr ptr)
@ stub D3DRMVectorRotate
@ stdcall D3DRMVectorScale(ptr ptr long)
@ stdcall D3DRMVectorSubtract(ptr ptr ptr)
diff --git a/dlls/d3drm/math.c b/dlls/d3drm/math.c
index 31192e4..9882464 100644
--- a/dlls/d3drm/math.c
+++ b/dlls/d3drm/math.c
@@ -92,6 +92,14 @@ LPD3DVECTOR D3DRMAPI D3DRMVectorRandom(L
return d;
}
+/* Reflection of a vector on a surface */
+LPD3DVECTOR D3DRMAPI D3DRMVectorReflect(LPD3DVECTOR r, LPD3DVECTOR ray, LPD3DVECTOR norm)
+{
+ D3DVECTOR sca;
+ D3DRMVectorSubtract(r,D3DRMVectorScale(&sca,norm,2*D3DRMVectorDotProduct(ray,norm)),ray);
+ return r;
+}
+
/* Scale a vector */
LPD3DVECTOR D3DRMAPI D3DRMVectorScale(LPD3DVECTOR d, LPD3DVECTOR s, D3DVALUE factor)
{
diff --git a/dlls/d3drm/tests/vector.c b/dlls/d3drm/tests/vector.c
index 96c4a3d..0e38b7d 100644
--- a/dlls/d3drm/tests/vector.c
+++ b/dlls/d3drm/tests/vector.c
@@ -32,6 +32,7 @@ static LPD3DVECTOR (D3DRMAPI *pD3DRMVect
static D3DVALUE (D3DRMAPI *pD3DRMVectorDotProduct)(LPD3DVECTOR,LPD3DVECTOR);
static D3DVALUE (D3DRMAPI *pD3DRMVectorModulus)(LPD3DVECTOR);
static LPD3DVECTOR (D3DRMAPI *pD3DRMVectorNormalize)(LPD3DVECTOR);
+static LPD3DVECTOR (D3DRMAPI *pD3DRMVectorReflect)(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
static LPD3DVECTOR (D3DRMAPI *pD3DRMVectorScale)(LPD3DVECTOR,LPD3DVECTOR,D3DVALUE);
static LPD3DVECTOR (D3DRMAPI *pD3DRMVectorSubtract)(LPD3DVECTOR,LPD3DVECTOR,LPD3DVECTOR);
@@ -50,6 +51,7 @@ static void init_function_pointers(void)
pD3DRMVectorDotProduct = (void*)GetProcAddress(hmod, "D3DRMVectorDotProduct");
pD3DRMVectorModulus = (void*)GetProcAddress(hmod, "D3DRMVectorModulus");
pD3DRMVectorNormalize = (void*)GetProcAddress(hmod, "D3DRMVectorNormalize");
+ pD3DRMVectorReflect = (void*)GetProcAddress(hmod, "D3DRMVectorReflect");
pD3DRMVectorScale = (void*)GetProcAddress(hmod, "D3DRMVectorScale");
pD3DRMVectorSubtract = (void*)GetProcAddress(hmod, "D3DRMVectorSubtract");
}
@@ -57,7 +59,7 @@ static void init_function_pointers(void)
static void VectorTest(void)
{
D3DVALUE mod,par;
- D3DVECTOR e,r,u,v,casnul;
+ D3DVECTOR e,r,u,v,casnul,ray,norm;
u.x=2.0;u.y=2.0;u.z=1.0;
v.x=4.0;v.y=4.0;v.z=0.0;
@@ -100,6 +102,15 @@ static void VectorTest(void)
expect_vec(e,casnul);
}
+/*____________________VectorReflect_________________________________*/
+ ray.x=3.0; ray.y=-4.0; ray.z=5.0;
+ norm.x=1.0; norm.y=-2.0; norm.z=6.0;
+ e.x=79.0; e.y=-160.0; e.z=487.0;
+ pD3DRMVectorReflect(&r,&ray,&norm);
+ todo_wine {
+ expect_vec(e,r);
+ }
+
/*_______________________VectorScale__________________________*/
par=2.5;
pD3DRMVectorScale(&r,&u,par);
--
1.4.2
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