[2/5] DDraw: Do not check if a surface is a complex sublevel when cleaning up
Stefan Dösinger
stefan at codeweavers.com
Thu Apr 26 17:51:07 CDT 2007
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wined3d: Fix the return value for IWineD3DDeviceImpl_ColorFill
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wined3d: Fix the return value for IWineD3DDeviceImpl_ColorFill
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[3/5] DDraw: Use EnumAttachedSurfaces to search for a render target
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