WineD3D: move over to WGL

Roderick Colenbrander thunderbird2k at gmx.net
Tue Aug 7 20:13:08 CDT 2007


Hi,

This is a new version of the WineD3D -> WGL patch. A few portions of it have 
been split of into other patches. The patch is now 1100 lines. The code is a 
direct glx -> wgl replacement combined with the needed header changes.

The code has been tested on Windows and works there (with a few changes 
regarding calling conventions and the loading of opengl32.dll instead of 
gdi32.dll).

Regards,
Roderick Colenbrander
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