WineD3D: check the results of SetPixelFormat
Roderick Colenbrander
thunderbird2k at gmx.net
Sat Aug 11 10:07:10 CDT 2007
Hi,
WineD3D has always ignored the pixel formats a Direct3D program wants to use
for its window. In general this worked fine although in some cases at a
performance hit and sometimes with rendering problems.
OpenGL doesn't allow pixel format changes, so warn us when a program is trying
to do that. In the future we might need to add a special WineD3D window for
drawing which we can recreate when needed.
Regards,
Roderick Colenbrander
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0005-Check-the-result-of-SetPixelFormat-as-Direct3D-could.patch
Type: text/x-diff
Size: 1838 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20070811/c832f127/0005-Check-the-result-of-SetPixelFormat-as-Direct3D-could.bin
More information about the wine-patches
mailing list