WineD3D: dynamicly load WGL

Roderick Colenbrander thunderbird2k at gmx.net
Tue Aug 14 13:22:14 CDT 2007


Hi,

Dynamicly load WGL functions. This should make the patch not require gdi32 for 
wgl functions. I have prefixed all functions with a 'p' to prevent us from 
directly using the wgl functions from gdi32.dll.

Regards,
Roderick Colenbrander
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0003-Dynamicly-load-WGL-functions.-This-should-make-the-p.patch
Type: text/x-diff
Size: 7576 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20070814/7205d3f7/0003-Dynamicly-load-WGL-functions.-This-should-make-the-p.bin


More information about the wine-patches mailing list