WineD3D: dynamicly load WGL [attempt 2]
Roderick Colenbrander
thunderbird2k at gmx.net
Wed Aug 15 16:06:15 CDT 2007
This is the second attempt of loading the WGL functions dynamicly. It has been
tested on Wine and on there it works properly. I haven't been able to test it
on Windows but I expect it to work there too as both export the symbols.
Regards,
Roderick Colenbrander
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