WineD3D: dynamicly load WGL [attempt 2]

Roderick Colenbrander thunderbird2k at gmx.net
Wed Aug 15 16:06:15 CDT 2007


This is the second attempt of loading the WGL functions dynamicly. It has been 
tested on Wine and on there it works properly. I haven't been able to test it 
on Windows but I expect it to work there too as both export the symbols.

Regards,
Roderick Colenbrander
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0001-Dynamicly-load-WGL-functions-from-opengl32.dll.patch
Type: text/x-diff
Size: 10150 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20070815/9605304b/0001-Dynamicly-load-WGL-functions-from-opengl32.dll.bin


More information about the wine-patches mailing list