wined3d:context.c Check for a context is added

Stefan Dösinger stefandoesinger at
Wed Dec 5 13:46:06 CST 2007

Am Mittwoch, 5. Dezember 2007 17:25:55 schrieb Anatoly Lyutin:
> We need to check context before than refer it.
> Changelog:
>     Check for a context is added
Does that happen to fix any game? The idea was that the activeContext pointer 
never points to NULL, so a check like that only workaround a bug somewhere 
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: This is a digitally signed message part.
Url : 

More information about the wine-patches mailing list