bugfix for bug #6994

Alexei Slepov sir-lexa at yandex.ru
Sat Dec 22 18:43:17 CST 2007


Subject:

We can't use ordinary backbuffer to render textures, which size is more  
than
size of the screen. To render bigger texture we must use pbuffer.

------------------------------------

Description:

We can't use ordinary backbuffer to render textures, which size is more  
than
size of the screen. For example, if the screen size is 800x600, we can't
render background texture, which size is 1024x1024. So, if we are using
backbuffer, we see only part of texture, which size is exactly 800x600.
The only way to make the application working properly is to use pbuffer.

------------------------------------

See the bug page:
http://bugs.winehq.org/show_bug.cgi?id=6994

------------------------------------

Change log entry:

2007-12-23  Alexei Slepov <sir-lexa at yandex.ru>

	* dlls/wined3d/context.c:
	wined3d: using pbuffer instead of backbuffer for textures,
	         which size is more than size of screen.
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