WineD3D: fix p8 GL_EXT_paletted texture bug 1/2

Roderick Colenbrander thunderbird2k at
Sun Dec 23 13:56:55 CST 2007


In case of p8 surface handling using GL_EXT_paletted_texture we were performing a format fixup to GL_RED, while the default GL_COLOR_INDEX had to be used. This fixes 10766.

Roderick Colenbrander
Psssst! Schon vom neuen GMX MultiMessenger gehört?
Der kann`s mit allen:

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