[9/9] d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8

H. Verbeet hverbeet at gmail.com
Wed Feb 14 06:36:52 CST 2007


On 13/02/07, H. Verbeet <hverbeet at gmail.com> wrote:
> Changelog:
>   - Move loading local d3d8 vertex shader constants from wined3d to d3d8
>
I messed up the subject / Changelog for this patch. It should be
"Don't store the d3d8 declaration in the wined3d object"



More information about the wine-patches mailing list