[4/10] WineD3D: Convert and load U8V8 surfaces as rgb

H. Verbeet hverbeet at gmail.com
Thu Feb 15 02:50:54 CST 2007


On 15/02/07, Stefan Dösinger <stefan at codeweavers.com> wrote:
> GL_INDEX is definitly not the way to load U8V8 surfaces
>
I think you should be using something like GL_DU8DV8_ATI or GL_DSDT_NV instead.



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