include/d3d9types.h: Remove Size from D3DVOLUME_DESC
rok.mandeljc at email.si
Sat Feb 24 06:03:31 CST 2007
According to both MSDN and wine's d3d9 sources, Size was removed from
D3DVOLUME_DESC in DX9. This patch seems to have fixed crash in d3dx9_30.dll at NeverWinter Nights 2 startup (I assume it was due to wrong offset of Width, Height and Depth due to Size's presence).
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