Resend: d3d9: fix failing tests on windows, when no 3d hardware acceleration is available

Ivan Gyurdiev ivg231 at
Tue Jan 2 06:45:33 CST 2007

Louis. Lenders wrote:
> Hi, is there anything wrong with this patch? If so, could you please 
> tell me what. Thx
> */"Louis. Lenders" <xerox_xerox2000 at>/* wrote:
>     Hi, this patch should fix failing tests in d3d9, like you see for
>     example here:
>     Appearently the tests in stateblock.c didn't need to be modified,
>     as they create the device with flag D3DDEVTYPE_NULLREF; these
>     tests do not fail anywhere.
>     thanks for some advice from stringfellow
>     ------------------------------------------------------------------------
So why not fallback to REF or NULLREF type of device everywhere else if 
HAL is unavailable?
Do those tests need HAL support in the first place?

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