[4/15] WineD3D: Count the framerate per swapchain, not globally
Stefan Dösinger
stefan at codeweavers.com
Wed Jan 10 04:27:26 CST 2007
Otherwise we get a double framerate in a dual swapchain environment
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From 66cc656c02262b0a2e382e16ca17b3411e8fd1f5 Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
Date: Sat, 6 Jan 2007 22:00:50 +0100
Subject: [PATCH] WineD3D: Count the framerate per swapchain, not globally
---
dlls/wined3d/swapchain.c | 12 +++++-------
dlls/wined3d/wined3d_private.h | 2 ++
2 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 6183718..d975f26 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -307,15 +307,13 @@ static HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CO
/* FPS support */
if (TRACE_ON(fps))
{
- static long prev_time, frames;
-
DWORD time = GetTickCount();
- frames++;
+ This->frames++;
/* every 1.5 seconds */
- if (time - prev_time > 1500) {
- TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
- prev_time = time;
- frames = 0;
+ if (time - This->prev_time > 1500) {
+ TRACE_(fps)("%p @ approx %.2ffps\n", This, 1000.0*This->frames/(time - This->prev_time));
+ This->prev_time = time;
+ This->frames = 0;
}
}
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index c018c27..323fa38 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1313,6 +1313,8 @@ typedef struct IWineD3DSwapChainImpl
D3DPRESENT_PARAMETERS presentParms;
DWORD orig_width, orig_height;
+ long prev_time, frames; /* Performance tracking */
+
/* TODO: move everything up to drawable off into a context manager
and store the 'data' in the contextManagerData interface.
IUnknown *contextManagerData;
--
1.4.4.3
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