[3/11] WineD3D: Add a per context structure
Stefan Dösinger
stefan at codeweavers.com
Fri Jan 26 15:35:57 CST 2007
This patch adds a new structure WineD3DContext which will be used for keeping
track of per context properties.
This structure is(from the idea) the same as the already existing glContext,
part of Oliver's "Hacked out start of a context manager". I couldn't really
make any use of the glContext structure and the CONTEXT_CACHE array, so I
decided to start over and replace it. Patch 10 will remove the old start of a
context manager.
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