[4/5] DDraw: Read the world matrix correctly

Stefan Dösinger stefan at codeweavers.com
Wed Jul 4 09:21:23 CDT 2007


IDirect3DDevice7_*Transform maps D3DTRANSFORMSTATE_WORLD(=1) to 
WINED3DTS_WORLDMATRIX(0) (=256).
-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0006-DDraw-Read-the-world-matrix-correctly.patch
Type: text/x-diff
Size: 970 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-patches/attachments/20070704/789cea03/0006-DDraw-Read-the-world-matrix-correctly.bin


More information about the wine-patches mailing list