WineD3D: compile against standard GL headers [attempt2]
hverbeet at gmail.com
Tue Jul 31 06:50:02 CDT 2007
On 31/07/07, Roderick Colenbrander <thunderbird2k at gmx.net> wrote:
> This is the second version of this patch. As Henri suggested extensions are
> now defined to 1 and GL_EXT_LEGACY has been set too.
That's better, but you're still missing the functions for
GL_ARB_multisample and GL_EXT_vertex_weighting. Since
GL_EXT_vertex_weighting can be removed completely that would
effectively only be a single function, glSampleCoverageARB.
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