Allow enabling/disabling Direct3D usage of GLSL in Winecfg

Vit Hrachovy vit.hrachovy at sandbox.cz
Fri Mar 23 04:20:05 CDT 2007


H. Verbeet wrote:
> On 22/03/07, Vit Hrachovy <vit.hrachovy at sandbox.cz> wrote:
>> Hi,
>> according to thread 'WineCfg and DirectX options' at wine-devel, I'm
>> proposing a patch for winecfg to allow enabling/disabling usage of GLSL
>> for Direct3D applications rendering. Patch will add a checkbox into
>> Graphics -> Direct 3D section of Winecfg.
>>
> IMO this doesn't belong in winecfg. Nevertheless, if you want to do
> this, you should change the resources for languages other than English
> as well.
> 
> 

Hi,
I've inspected Cs.rc and other .rc files and I've found that lots of 
them differ greatly from En.rc. Am I missing some process of notifying 
translators that En.rc has been changed?

En.rc seems most up to date, so I've updated this as a reference one for 
translators.

http://winehq.org/site/docs/winedev-guide/adding-languages
states that translators should use En.rc for reference implementation.

It looks like winecfg has a different interface for different languages 
due to this nature of locales implementation.

I understand Your point, but as the .rc files varies so much, I'm not 
sure whether I'll break something if I modify the languages I'm not 
speaking.

I can sync Cs.rc with actual En.rc, if it's enough to address your advice.

Regards
Vit


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