wined3d: Print lastpixel state fixme only once.

Jan Zerebecki jan.wine at zerebecki.de
Tue Mar 27 02:27:52 CDT 2007


---
If this patch is rejected from inclusion, please tell me why, as
I would have to ask anyway.

 dlls/wined3d/state.c |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index bba49ee..4371cc0 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1254,7 +1254,13 @@ static void state_lastpixel(DWORD state, IWineD3DStateBlockImpl *stateblock, Win
     if(stateblock->renderState[WINED3DRS_LASTPIXEL]) {
         TRACE("Last Pixel Drawing Enabled\n");
     } else {
-        FIXME("Last Pixel Drawing Disabled, not handled yet\n");
+        static BOOL first = TRUE;
+        if(first) {
+            FIXME("Last Pixel Drawing Disabled, not handled yet\n");
+            first = FALSE;
+        } else {
+            TRACE("Last Pixel Drawing Disabled, not handled yet\n");
+        }
     }
 }
 



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